Omniverse Code Contest

#ExtendOmniverse

Submissions are now closed. Thank you to all of the incredible developers who participated. Be sure to sign up to get notified about our future contests.

And the Winner’s Are…

Congratulations to our winners, honorable mentions, and everyone who showed us how you can #ExtendOmniverse with Omniverse Code. We received entries from around the world and were inspired by the creative use of NVIDIA Omniverse’s modular framework. We can’t wait to see what you create next.

Read about the winners in our blog.

See official rules.

Winners’ Circle

Overall: Yizhou Zhao 
@zhaoyizhou2012

“IndoorKit” Extension

Layout or Scene Authoring Tools: Gavin Stevens  
@usdsync

“Meta Cloud Explorer (MCE)” Extension

Scene Modifier or Manipulator Tools: Pingfan Wu 
@wupingfan4

“SunPath” Extension

Use of Omni.ui: Cheng He 
@ChengHe22

“Exploded View” Extension

Winners’ Circle

 

Overall:
Yizhou Zhao
“IndoorKit” Extension

 

Layout or Scene Authoring Tools:
Gavin Stevens
“Meta Cloud Explorer (MCE)” Extension

 

Scene Modifier or Manipulator Tools:
Pingfan Wu
“SunPath” Extension

 

Use of Omni.ui:
Cheng He
“Exploded View” Extension

 
  •  
    IndoorKit Extension
    Overall:
    Yizhou Zhao
    “IndoorKit” Extension
    @zhaoyizhou2012
     
    Meta Cloud Explorer (MCE) Extension
    Layout or Scene Authoring Tools:
    Gavin Stevens
    “Meta Cloud Explorer (MCE)” Extension
    @usdsync
     
    SunPath Extension
    Scene Modifier or Manipulator Tools:
    Pingfan Wu
    “SunPath” Extension
    @wupingfan4
     
    Exploded View Extension

    @ChengHe22
    Use of Omni.ui:
    Cheng He
    “Exploded View” Extension
    @ChengHe22
 

Honorable Mentions

 

Vasyl Mykhalchuk - “Vehicle Path Tracking” Extension

 

Antonio Serrano Muñoz - “Embedded Jupyter Notebook” Extension

 

Yizhou Zhao - “Play with Font” Extension

 

Vadim Karpenko - “Material Manager” Extension

Win RTX GPUs

RTX A6000 Graphics Card

Grand Prize

RTX A6000 Graphics Card

The NVIDIA RTX A6000 is the world's most powerful visual computing GPU for desktop workstations. With cutting-edge performance and features, the RTX A6000 lets you work at the speed of inspiration.

GeForce RTX 3090 Ti

Runners-Up in Each Category

GeForce RTX 3090 Ti

The GeForce RTX 3090 Ti is a big ferocious GPU (BFGPU) with TITAN-class performance. The RTX 3090 Ti doubles down on ray tracing and AI performance with enhanced Ray Tracing Cores, Tensor Cores, and new streaming multiprocessors.

The Challenge

Use the integrated development environment (IDE) of Omniverse Code and Omniverse Kit to create the extension that will get you noticed and help a community of Omniverse users as well. All assets are based on the Universal Scene Description (USD) file format, so whatever you build will connect to the tools of your choice in your workflow—just like that.  

The contest is over, but you can still create an extension and #ExtendOmniverse by following the steps below.

Download NVIDIA Omniverse
one

Download Omniverse

Download NVIDIA Omniverse and install Omniverse Code.

An NVIDIA RTX card is required to run Omniverse Kit applications.

Build an Omniverse extension and upload your code
Two

Build Your Extension

Using Omniverse Kit or the Omniverse Code App, build an Omniverse Extension - a tool for 3D worlds.

Publish your Omniverse extension code
Three

Publish Your Code

Once you’re ready to submit, push your final code to a GitHub repo with the omniverse-kit-extension topic and create a new release for your submission.

Create a video to demo what your Omniverse extension does
Four

Create Your Video

Create a short video (.mp4) that demonstrates what your extension does. Be as visual as possible so it shows off the capabilities of the extension you’ve built.

Submit your contest form and share your submission
Five

Share

Share your submission on Twitter and Instagram by tagging @NVIDIAOmniverse with #ExtendOmniverse.

 

Be sure to also submit your RTX creation to our Omniverse Gallery, where we feature work from our community.

Start Building Your Extension

You can also visit our GitHub contest page for sample code and “getting started” material. Join our Omniverse community on Discord to stay up-to-date on the latest developer contest news, content, and innovations. Read our blog about the contest and learn how these tools will help build 3D worlds.

 
 

Build an Extension in Less Than 10 Minutes

Watch this tutorial and learn how to create an Omniverse extension that includes a UI panel and spawns a cube when you click a button.

 

Build a Scene Authoring Tool in Omniverse

Watch this overview on how to build a tool using Omniverse Code that programmatically builds a scene.

 

Scene Modifier Tools in Omniverse

Learn how to create interactive overlays that deliver additional controls, tools, and metadata for your scene.

 

Create Custom UIs with Omni.ui

Learn how to use Omniverse Kit and Omni.ui, the toolkit to create custom UIs in Python. 

A Special Thanks to Our Judges

Damien Fagnou

Damien Fagnou

VP, Omniverse Engineering

Omniverse, NVIDIA

Nyla Worker

Nyla Worker

Product Manager

Omniverse, NVIDIA

Victor Yudin

Victor Yudin

Software Architect

Omniverse, NVIDIA

Michael Wagner

Michael Wagner

CTO

Ipolog

Daniela Hasenbring

Daniela Hasenbring

Sr. Software Engineer

Omniverse, NVIDIA

Yutaka Yoshisaka (Ft-Lab)

Yutaka Yoshisaka (Ft-Lab)

Tool Developer

Germán Ceballos

Germán Ceballos

Research Scientist

Ericsson

Elvis Huang

Elvis Huang

Head of Innovation

Reallusion

Frequently Asked Questions

Chat with our expert Omnivores in the Omniverse forum or our Discord server.

  • Who can participate in NVIDIA Omniverse contests?

    Anyone in the eligible countries - found here - can enter! This is a contest meant for RTX creators of any level and is meant to introduce you to the powerful rendering capabilities of Omniverse. No prior experience or knowledge is necessary.

  • What do I need in order to participate?

    The Developer #ExtendOmniverse Contest requires downloading and installing Omniverse and Omniverse Code.  An NVIDIA RTX card is required to run Omniverse Kit applications.

  • Can I submit an entry to all three categories?

    Yes! You can submit as many entries as you wish, however each participant can only qualify to win one prize.

  • Can I submit an entry outside of the three categories?

    For the Extend the Omniverse contest we are only accepting extensions that fall into the three categories:

    1. Layout or scene authoring tools
    2. Scene modifier or manipulator tools
    3. Use of Omni.UI

    But if you have a great idea for an extension, you can publish it to the Omniverse GitHub and share it with the community. And watch out for another developer contest in the future - it might qualify!

  • What do I need to include in my submission?

    Your submission should include: 

    • A link to your final source code posted on GitHub as a release. Consult the contest GitHub page for more details. 
    • A final video demonstrating what your extension can do (in .mp4 format).
    • One showcase image (1920x1080 .jpg) to act as your submission “thumbnail”.
    • Any behind-the-scenes or tutorial-like videos are welcomed but not mandatory.
  • How will submissions be judged?

    Your submission will be judged on:

    • Performance
    • Function and usefulness
    • Originality/innovation
    • Quality of final code
    • Adherence to one or more of the three themes

    Additional prizes will be awarded for the following:

    • Community Favorites: Most stars on Github repo
    • Early Birds: Be among first to submit your extension
    • Community Ambassadors: Supporting the community via the Omniverse Discord, forums, and other social channels
  • How do I find out if I won?

    Our team will reach out to you via email as our primary source of contact to let you know if you have won, and we will also post on our social media, too, so keep an eye out!

  • Where can I go for help, assistance, or clarification on the rules?

    Our experts are available to you on the Omniverse Forums and Discord server for help from Omniverse engineers or our developer community.

  • What is NVIDIA Omniverse?

    NVIDIA Omniverse is an open platform built for virtual collaboration and real-time physically accurate simulation. Complex creator, designer, and engineering visual workflows are transformed as users and teams connect major design tools, assets, and projects for collaborative iteration in a shared virtual space.

    NVIDIA Omniverse is free for individuals.

Have Questions?

Chat with our expert Omnivores in the Omniverse Contest forum or our Discord server